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Here
are several examples of learning materials that successfully create
the kind of interactive interfaces that lead to elaborative processing.
Each of these makes a strong use of visual elements, text, and
audio, all of which make elaborate processing possible.
Tom
Jenkins Statistical Simulation
Darden School of Business Administration, University
of Virginia
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The Tom
Jenkins Statistical Simulator involves students by allowing
them to actively examine their data. The students enter three
sets of data that are calculated to give the final result. As
well as providing an immediate answer, the simulator provides
a visual display which shows the progress of the data being calculated.
The students can then export their data into an Excel spreadsheet
for further examination. With this model the students become involved
with the process they are learning by manipulating their learning
environment. The visual display that shows the processing of data
provides additional information to understand the process they
are learning.
Project Created
With:
Macromedia
Authorware
Additional Resources:
Additional
multimedia items are available to integrate
into your course material from Darden.
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Phonetics
Flash Animation Project
A collaborative effort of the Departments of Spanish and Portuguese,
Speech Pathology and Audiology, and Academic Technologies at The
University of Iowa.
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The Phonetics
Flash project was developed for instructors of articulatory
phonetics, linguistics, and foreign languages. Students become
involved in the material through animated images, audio, and video
playback. The animated graphic allows students to see the physical
actions inside the mouth and throat area, something that would
normally not be possible to see.
Project Created
With:
Macromedia
Flash
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Henry
II and Thomas Beckett "Action Maze"
Mr. Fields, www.schoolhistory.co.uk
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"Action
mazes can be used for many purposes, including problem-solving,
diagnosis, procedural training, and surveys/questionnaires."
This software allows the educator to create an interactive learning
situation by presenting questions that follows with additional
questions and information specific to the individuals answers.
The Action Maze model can provide a situation where students are
able to analyze their knowledge and explore alternative directions.
Project Created
With:
Quandry
developed by the University of Victoria Humanities
Computing and Media Centre.
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Hiragana
Chart
Quick Time movies created by Masayoshi Kanai.
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The Hiragana
Chart shows students how each character is
written. For each character there is an animated
graphic showing the steps required for writing.
Through this animated process, students are able
to learn by example, with the ability to reexamine
each step.
Project Displayed
With:
QuickTime
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Anatomy
Revealed
Medical College of Ohio, Center for Creative Instruction
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Anatomy
Revealed is an interactive CD which allows
anatomy students to investigate and learn muscle,
nerve, and bone structure through dissection in
an animated environment. Students are able to
explore at their own pace the various anatomical
layers. Along with multiple image layers, students
are provided with textual descriptions of the
material they are learning.
Project Created
With:
Macromedia
Director
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